Planning
Decisions
The first Kilnrath agreement
What exact initial terms persuade the Cinderfolk to begin the Kilnrath relationship?
Rest point fiction
What is the rest point, given that it should not be a lamp and should feel like a campsite or hearth rather than lamp lighting?
Goat Fair resolution
How does the Goat Fair chase resolve, and what final beat sends Kip home for the night?
The bookroom map quest
What does Kip do for Annis, or fetch, so that found maps become readable, and how short can it be?
Where growth is spent
Where does Kip spend the souls-like resource on permanent stats: Hetty's hearth, another villager, the rest point itself, or somewhere else?
Escalating extraction pressure
When and how does intensified Kilnrath-backed mining first cross a line for the Cinderfolk?
From Lampworks to village deliberation
How does the Lampworks conversation lead into Hetty and the village deciding whether to accept the Kilnrath offer?
How Kip gets a Kilnrath vehicle
Is the vehicle stolen, lent, left behind, or sent with him, and by whom?
Kilnrath's broader sweetener
What broadly useful and enjoyable thing do the Kilnrath offer the Cinderfolk alongside the extraction arrangement?
Tasks
Author the Kilnrath opening beats
Add the accepted Lampworks arrival, village deliberation, and initial agreement beats to the canonical story graph.
Design the mine level
Write the player journey, compose and critique a concept, translate it to a level plan JSON with stacked levels, walk it against the manifesto's rhythm targets, and revise until the section-by-section review holds.
Iterate the mine structure
Compose and critique the fourth-iteration structure, author the exact plan and records, run two full reviews, photograph the required sightlines and uninterrupted Walk, and deliver an open pull request for owner review.
Plan Lamp Road's second shift
Extend the Lamp Road plan or add a second-state plan so the changed road can be walked and reviewed.
Add the cutting to Lamp Road
Add the cutting zone, the axe as a visible item the player cannot yet take, and a fork edge gated on the second shift, with minimal disturbance to the audited rhythm.