Breathsalt Atlas

Actors

Role
Region
Scope
21 actors
Annis
IndividualSupporting

Annis

Pimm's exacting, discreet mother, a late-forties bookroom keeper who teaches reading and arithmetic while defending the village's books from damp and mice.

Cinderfolk Village
Cobb
IndividualMinor

Cobb

A long-limbed timberman and seasonal miner who drinks too much but remains dependable when work turns serious.

Cinderfolk Village · The Mine Road
Crawfish
ArchetypeMinor

Crawfish

An oversized lake-edge crawfish that hunts the shallows and the wet rock beside a causeway.

Glasswater Reach
Cress
IndividualMajor

Cress

An eight-year-old orchard girl whose place in Kip's home life makes her one of the village's most important characters.

The Orchard Court · Kip's Home
Drift Rat
VariantMinor

Drift Rat

A pale river-rat variant that scavenges the seasonal mine's drains and abandoned meal pockets.

The Mine
Glimmer Vole
ArchetypeMinor

Glimmer Vole

A small climbing scavenger that nests in windfall and defends ledges and trunks with height on its side.

Lamp Road · The Orchard Court
Hearth Newt
ArchetypeMinor

Hearth Newt

A blind newt of the wet mine workings that clings to walls and ceilings, drawn to warmth and light beneath a faintly visible hearthsalt crust.

The Mine
Hetty
IndividualSupporting

Hetty

The ninety-four-year-old keeper of the common hearth, whose precise memory of favors gives her influence without office or title.

The Village Square · Cinderfolk Village
Hob
IndividualMajor

Hob

Kip's foreman and de facto father, anchoring him to village work and tradition.

Hob's Lampworks · Cinderfolk Village
Kip
IndividualProtagonist

Kip

The silent, authored protagonist whose ordinary first assignment draws him into the valley's crisis.

Cinderfolk Village · Lamp Road
Mist Moth
ArchetypeMinor

Mist Moth

A large dusk moth that drifts slow loops over open ground and presses from above, dusting from a perch.

Lamp Road
Moss Boar
ArchetypeMinor

Moss Boar

A stocky woodland boar that paces a home shelf and charges along a line; the first creature the road puts in Kip's way.

Lamp Road · Alderwood Rise
Old Brackenjaw
IndividualSupporting

Old Brackenjaw

The individual crocodile used as the opening's first substantial boss encounter.

Glasswater Reach
Old Siltclaw
IndividualMinor

Old Siltclaw

An oversized crawfish that came up the flooded drain during the mine's empty months and partly chokes the pump intake: the wake-the-mine regional boss.

The Mine
Pimm
IndividualSupporting

Pimm

A seventeen-year-old bookroom apprentice and community letter writer who helps neighbors put private words on paper.

Cinderfolk Village
Pit Timber Vole
VariantMinor

Pit Timber Vole

A glimmer-vole variant nesting in dry spare pit timbers above the mine's wet floor.

The Mine
River Rat
ArchetypeMinor

River Rat

A low, quick scavenger that works wet ground under roots and comes in close.

Lamp Road · First Mile
Tam
IndividualMinor

Tam

A sixty-five-year-old route-taker who carries letters, parcels, and spoken messages because he enjoys the road and considers waiting poor route design.

Cinderfolk Village · Lamp Road
The Exiled Seller
IndividualSupporting

The Exiled Seller

A villager in exile whose sale of a small breathsalt sample helps expose the motherlode.

Glasswater Valley
The Sump Rat
IndividualMinor

The Sump Rat

One unusually large drift rat occupying the mine's stopped pump intake: the wake-the-mine climax.

The Mine
Village goat
ArchetypeBackground

Village goat

A Cinderfolk goat, escape artist of the fair.

Cinderfolk Village · The Orchard Court